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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
2
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Posted - 2012.10.24 16:52:00 -
[1] - Quote
Go to high sec if you want easy ganks. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
2
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Posted - 2012.10.24 20:14:00 -
[2] - Quote
So what you're saying is people should have to safe when anyone enters a system, red or blue. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
2
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Posted - 2012.10.25 18:26:00 -
[3] - Quote
svenska flicka wrote:always CFC fighting to keep local in all these threads.
Not surprised. When did IRC become a part of the CFC? To be fair I can see how I my quips could've been lost in this sea of Gewns, but I'm sure you would've ignored me anyway to help maintain your narrative. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
2
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Posted - 2012.10.25 18:36:00 -
[4] - Quote
svenska flicka wrote:Did not adress safety of carebearing in low or nullsec,
Uh, carebearing in low is actually absurdly unsafe, especially compared to the rewards you get. And while carebearing in null in a large sov alliance, and only in that situation, might be pretty safe day to day, it's still fairly unsafe overall. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
2
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Posted - 2012.10.27 00:21:00 -
[5] - Quote
Lord Zim wrote:Katran Luftschreck wrote:Now the null-sec alliances got all kinds of spiffy new perks like guaranteed, infinite spawns of high value rats and top ore belts until the ISK fountain had become an ISK volcano. You mean these "high value rats" which don't really pay that much more than L4s, especially if you take into account time spent hiding from roaming gangs and having to replace lost ratting ships? Woooooooooow. Indeed. Hell the Drone Lands are probably worse on average than L4s, so don't be talking about isk volcanoes around here. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
2
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Posted - 2012.10.28 01:01:00 -
[6] - Quote
Mirima Thurander wrote: Din ding ding there's your problem get that big all alliance to pay people for.doing that.
Getting payed to do a gate camp? Yes please.
Mirima Thurander wrote: And talking about pay outs like these alliance can't afford to pay there scouts they afford to pay ever other people.
U really are a troll. That post proves it.
I thought you were full of **** before, but now I know for sure.
What your telling us, IRC specifically the numbers will be different for other people but it will be similar, is to dedicate at least half of the people who are online at any one time to sitting on their nuts at a gate doing pretty much nothing for hours at a time. You also suggest to pay them with money we don't have and will especially not have since all these people aren't making any money for us. Also note that not every Alliance is sitting on stacks on Tech or R64s, in fact most of them aren't.
I think it's been made pretty clear that you don't know **** about null, and you can be safely ignored by all. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
3
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Posted - 2012.10.28 01:11:00 -
[7] - Quote
Mirima Thurander wrote: I'm sorry where we talking about gate camps? Did u know some people think sitting at a gate waiting to shoot.people is.fun.
Go take a.trip past the low-null gates I'm 100% sure there will be a camp there.
Yeah be cause choke point and deep null gates see the same amount and type of traffic. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
7
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Posted - 2012.11.09 20:03:00 -
[8] - Quote
Can't you at least come up with a new gag every once in a while OP. It's so hard to read ideas that are bad and boring. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
8
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Posted - 2012.11.16 17:31:00 -
[9] - Quote
Kenneth O'Hara wrote: I thought Nullsec was already more profitable than W-space? If that's not the case, then why are we even having this conversation? Besides, it's not like all of the money is only made from running sites and ganking at gates or what not. Is making isk in nullsec really that hard? If you can't cut it and make a profit even when running with groups and doing the things that need to be done to survive such as running d-scans, staying aligned, scouting out, etc, etc... Then you don't need to be in nullsec in the first place. You are not ready for it yet.
Just shut the **** up. You should've quit when you said you didn't know anything about Null. You didn't need to spend a dozen posts so throughly proving it.
Kenneth O'Hara wrote:[quote=EI Digin][quote=Kenneth O'Hara] Besides, I thought we played this game to have fun? Not run slave corps and login to go to work just to make the almighty ISK! I just worked 10 hours and I don't want to login to "work" to just make isk. I want to come home from work and play to have fun. This second concept seems to elude everyone here on this thread. I'm practiclly gagging on the irony. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
8
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Posted - 2012.11.16 17:39:00 -
[10] - Quote
Spaceman Jack wrote:You making a claim as to what everyone "would do" is nothing more than a far-fetched assumption.
He's got you there James, I'm sure there would be some complete morons that refused to move to high defying all reason and logic. |
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Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
9
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Posted - 2012.11.16 17:46:00 -
[11] - Quote
Kenneth O'Hara wrote:But, I'm not going from false assumptions. In fact, that is exactly what you are doing.
Kenneth O'Hara wrote:I[...]talk to other more experienced players in areas I am not familiar with. If they're other WHers I'd disregard anything they've told you. This thread seems to demonstrate that vet WHers don't know much more than you do.
P.S. Scuttlebutt isn't real findings.
P.P.S. You should come see how much you can make in the Drone Lands. We're so flush we can barely lose pimp fit Machs fast enough. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
11
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Posted - 2012.11.16 18:31:00 -
[12] - Quote
MasterEnt wrote:So go make money wherever you can. Make in Null, Make inHi, Make in WH. Normally I'd ask if you'd been paying attention this entire time, but it's pretty clear you haven't. Here's it lain out real simple, we want to make our space worth living is SO PEOPLE WILL LIVE IN IT. Not just clone jumping back and forth or only have a PvP alt that you log on to get into fleet then log to another alt(s) in high to do everything else. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
11
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Posted - 2012.11.16 18:47:00 -
[13] - Quote
Ra'Shyne Viper wrote: PvP in null is basically dead, Catch pipe and Curse pipe are the only places anything happens.
I don't know about everywhere else but we see a reasonable amount of small gang action in CE every day. And we're like the most out of the way region in the game.
James Amril-Kesh wrote:And why is that? You're CCP Soundwave's alt and you're going to take away the local member list? Don't besmirch Soundwave's good name like that. I bet he'll be really hurt if he reads this. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
11
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Posted - 2012.11.16 19:48:00 -
[14] - Quote
Mirima Thurander wrote:I like the fact its the same 3 people defending local.
Clearly there forever alone. Unlike the 3 on the other side? |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
15
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Posted - 2012.11.18 05:39:00 -
[15] - Quote
Lord Zim wrote:heh IRC having pets I know right. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
16
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Posted - 2012.11.18 06:00:00 -
[16] - Quote
MasterEnt wrote:However, the difference between you and me is that I don't outright accuse people of **** until I have evidence. No one is accusing you of things without evidence. Your terrible ideas are the evidence. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
16
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Posted - 2012.11.18 06:18:00 -
[17] - Quote
Oh earlier that newb WHer was mouthing off about how WHers could come in and just bust Nullsecers up. That was quite the laugh I'll tell ya. Frankly I'm not uncomfortable saying that almost any WH group would be curb stomped by any Null alliance, even CVA. This isn't to say that you cats suck or nothing, just that **** is different out here. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
20
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Posted - 2012.11.18 17:51:00 -
[18] - Quote
Frying Doom wrote:No I am saying that they probably would not care less about the isk if all they had to do was stuff up a few towers and watch the isk roll in.
But we know this will never happen, CCP only givens handouts like that to Null secers I know right. I mean with all these Tech and R64 moons in CE we bearly have enough people to hual out all our filthy lucour. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
21
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Posted - 2012.11.19 04:50:00 -
[19] - Quote
Herzog Wolfhammer wrote:The requirement of gates should go too, letting all ships dial in a warp from system to system. I remember a time when people in low and null would have loved these ideas, Old timey low/null people must've been dumb as ****.
Quote:Nullsec is depopulated because of your gate camps Because no has ever gotten past or avoided a gate camp. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
21
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Posted - 2012.11.19 07:11:00 -
[20] - Quote
Mirima Thurander wrote:Why complain about having to use scouts if locals removed and u all ready use them There's a difference between using 1 or 2 guys when people are acutally there and have dozens if not hundreads of people sitting on gates and holding their dicks for God knows how long. |
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Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
21
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Posted - 2012.11.19 07:30:00 -
[21] - Quote
Frying Doom wrote:Jeremy Soikutsu wrote:Mirima Thurander wrote:Why complain about having to use scouts if locals removed and u all ready use them There's a difference between using 1 or 2 guys when people are acutally there and have dozens if not hundreads of people sitting on gates and holding their dicks for God knows how long. So you mean you won't have huge warning that you are about to be ganked? You got me. It is totally fair that I'd only have a split second on d-scan to maybe catch someone between their gate cloak and covert cloak and if I don't get super lucky I'm dead unless this guy is totally incompetent. Balance. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
22
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Posted - 2012.11.19 07:40:00 -
[22] - Quote
Mirima Thurander wrote:Because every ship in eve is a cloaky. No, but every Null ganker would be flying one. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
23
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Posted - 2012.11.19 07:47:00 -
[23] - Quote
James Amril-Kesh wrote:I don't like this thread. I keep feeling compelled to like the posts of a sworn enemy. What's come over me?! You don't have to pretend anymore. I'm pretty sure everyone already knows that the CFC is gay in love with IRC. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
23
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Posted - 2012.11.19 08:13:00 -
[24] - Quote
Frying Doom wrote: Well thankfully for you CCP has the answer as they are attempting to make PvP and PvE so similar you use the same ship.
Soon TM I'm sure. To be fair I am pretty excited for these mission/hot drop repulsion fits. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
23
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Posted - 2012.11.19 08:19:00 -
[25] - Quote
Frying Doom wrote: Or they just don't want the same crap that has turned Null into an empty waste land.
Yeah most people don't want a **** poor risk/reward ratio I reckon. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
23
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Posted - 2012.11.19 08:50:00 -
[26] - Quote
Mirima Thurander wrote: The only differences between WHs and null is
Sov - witch u need blobs for grinding structures.
Gates.
Besides that there the same.
Did cynos just start working in WHs in the last half hour? I guess they finshed that 100% accurate map of all the connections in every WH too. I do feel kinda bad that you can't close WHs to places you don't like anymore. However I feel pretty good that we can make crazy WH money now. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
23
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Posted - 2012.11.19 09:12:00 -
[27] - Quote
Frying Doom wrote:Jeremy Soikutsu wrote:Mirima Thurander wrote: The only differences between WHs and null is
Sov - witch u need blobs for grinding structures.
Gates.
Besides that there the same.
Did cynos just start working in WHs in the last half hour? I guess they finshed that 100% accurate map of all the connections in every WH too. I do feel kinda bad that you can't close WHs to places you don't like anymore. However I feel pretty good that we can make crazy WH money now. Yes you can make crazy WH money, it is easy turn of all the Moon mining POS's in NULL and you will get close to crazy WH money as you cannot moon mine in a WH. Oh we have to turn on the miners on all our tech/R64s. High command should really be more on top of this ****. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
23
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Posted - 2012.11.19 09:44:00 -
[28] - Quote
Mirima Thurander wrote:Andski wrote:Mirima Thurander wrote:if they have no support fleet a few balgs do in there cap fleet so. "balgs" will get blapped away by dreads thanks for trying Lol I never seen a dread blap a balg and I have attended over 70 wh evictions. Try harder. So what you're saying is WHers don't know how to use/fit caps? |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
24
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Posted - 2012.11.19 10:02:00 -
[29] - Quote
Mirima Thurander wrote:Shepard Wong Ogeko wrote:
I think it has been well established that we have plenty of combat going on. Nullsec has more combat that those empty looking wormholes.
U have blob fights and the hot drop ganks. I must be imagining all this small gang stuff in CE then.
This didn't seem to get caught the first time so here it is again.
Frying Doom wrote:Jeremy Soikutsu wrote: Yes you can make crazy WH money, it is easy turn of all the Moon mining POS's in NULL and you will get close to crazy WH money as you cannot moon mine in a WH.
Oh we have to turn on the miners on all our tech/R64s. High command should really be more on top of this ****. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
25
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Posted - 2012.11.21 18:41:00 -
[30] - Quote
Nikk Narrel wrote:Cloaked vessels, while able to hide more than their peers, will never be mainstays of combat. Because of hot drops they don't need to be. That's also ignoring the fact that a small clutch of bombers and recons can rip apart any subcap mission boat.
Nikk Narrel wrote:For solo players? They were never supposed to operate with impunity in null sec, and without magical intel warnings, they will at LEAST need to pay attention to intel channels. Cause no one ever does that now.
Nikk Narrel wrote:with postings at key gates being almost as important as direct gate camps for strategic use. That's cool and super realistic and all, but I don't think forcing some sizable chunk of an organization to sit around with their thumbs up their butt for hours is good gameplay.
Nikk Narrel wrote:just more and better reasons to work and coordinate together. Not really, as there's no reason to go through all this effort when it's been said time and again that similar rewards can be gotten in high for nominal risk. |
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Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
25
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Posted - 2012.11.21 19:32:00 -
[31] - Quote
Nikk Narrel wrote:[...]if the target is not alert enough to notice one ship, what difference would 5 more make? The difference is that you can only notice a covert ops ship if you're lucky. You have maybe 2 seconds between them dropping gate cloak and recloaking. You can see an uncloaked gang easy-peesy.
Nikk Narrel wrote:Really? So they were safeing up from PvP based on the warnings from intel channels?
What people do with intel once they get it is their problem, but I know I sharpen up when I see reds getting close.
Nikk Narrel wrote:Tell that to the strategic gate camps that seem to be manned nonstop currently. In a gate camp you get a chance to shoot something. These recon types would be sitting on a perch cloaked reporting what happens, nothing else.
Nikk Narrel wrote:High Sec is a different type of gameplay. Not really for PvE, it's pretty much all shoot the red cross.
Nikk Narrel wrote:I believe you underestimate the power defenders will have with no local. Attacking that lone mission runner or miner looks so safe... too bad that making traps gets a huge boost by this. You can have fleets hidden outside D-Scan range waiting to ambush.... Barges and mission boats can already fit cynos, and not being in the system is a little better than hopefully being out of d-scan range. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
25
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Posted - 2012.11.21 19:52:00 -
[32] - Quote
Sorry for the double post apparently you can only have 5 quotes in a post. Weird limitation.
Crimeo Khamsi wrote: Fixed that for you.
When enemies enter your system, you should expect a FIGHT, to DEFEND yourself. You shouldn't run and hide. Or at least, the game shouldn't reward you for running and hiding.
Yeah what chicken ***** people are for not whelping their mission boats on PvP ships.
Crimeo Khamsi wrote:If you aren't man enough or capable enough to consistently scare off or fight off invaders, or to do so much as lift a finger to even know about an attack, then you don't deserve your own private nullsec system. Simple as that. In fact, since this is a game blue-balling is much for effective for driving off gangs off, which are hardly invaders, than fighting them. They want a fight so if you give it to them they'll just be back, and since small gangs aren't a real threat in the grand scheme, (if they should be or not is an argument of another time) obviously denying them till the get bored is the best tactical decision.
Crimeo Khamsi wrote: Directional scanners only work out to 14 AU. If your system has 3 entrances and is 50 AU in diameter, for instance, you would need half a dozen corp members online at all times doing NOTHING useful other than sitting aroud hitting d-scan all the time watching all the gates and the spaces in between where cynos might be fired up. You really don't see the problem with this?
Crimeo Khamsi wrote: Leaving crucial gaps in security that would allow actual meaningful pvp and that would actually make nullsec, you know... dangerous and risky, like it is supposed to be. if by meaningful PvP you undodgable ganks then, yes very meaningful.
Crimeo Khamsi wrote: (Edit: holy ****, this thread is 74 pages long? It looked like it stopped at 5 for some reason. Sorry if this doesn't add anything new or useful anymore.) Don't worry no one has said anything new or useful in the last few dozen of these threads. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
25
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Posted - 2012.11.23 19:17:00 -
[33] - Quote
Joe Risalo wrote:WHAAAA!!!! I WANT EASY MONEY WITH LESS RISK BECAUSE I LIVE IN NULL SEC AND THINK I'M SUPPOSED TO BE HANDED ISK ON A PLATTER!!!!! WHAAAA!!!! Yes what assholes we are for wanting a little more than a 50% bump in income, if we're lucky, for exerting magnitudes more effort. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
26
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Posted - 2012.11.24 04:13:00 -
[34] - Quote
Crimeo Khamsi wrote:Lord Zim wrote:Crimeo Khamsi wrote:Jeremy Soikutsu wrote:Joe Risalo wrote:WHAAAA!!!! I WANT EASY MONEY WITH LESS RISK BECAUSE I LIVE IN NULL SEC AND THINK I'M SUPPOSED TO BE HANDED ISK ON A PLATTER!!!!! WHAAAA!!!! Yes what assholes we are for wanting a little more than a 50% bump in income, if we're lucky, for exerting magnitudes more effort. Here's a question for you then: what % more isk would you think would fairly compensate for the lack of local chat? With or without scannable (i.e. doesn't require probes) anoms? With or without a dscan which doesn't suck bags of dicks? Without, and without. Neither of those makes any sense to change, because then you'd just essentially have local chat again... C4-C6+ then, depending on sec. This would obviously be terrible for the economy as a lot of this would be done through bounties, the infaltion would be cartoonish. You could make rats some what harder too, probably not sleeper hard though. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
30
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Posted - 2012.11.27 18:59:00 -
[35] - Quote
Lord Zim wrote:Nikk Narrel wrote:To counter this, simply "Open map, look at where rats are killed", and avoid the systems. Relocating periodically in order to snowshoe your activity footprint may be advisable. Doesn't work very well when your profitability is dependent on a system's sec status, now does it? I think an even better point against this is to keep hot spots on the map down in this way you could only have maybe a couple dozen people ratting in an entire region. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
33
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Posted - 2012.11.30 21:13:00 -
[36] - Quote
Mirima Thurander wrote:And about adding items of value to null, yea inflation can be off set by taxes in high sec. He wasn't talking about monitary inflation he said item inflation. Meaning that the market would be flooded with such and such item crashing its price. Also gate taxes are dumb. |
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